From the off, Outward makes it clear that it won’t be one of your more typical Western RPGs. If you don’t pay the above fine to your village on time, or obtain another way of being let off, you lose access to all the amenities the village provides. You don’t start with much gear, so going out into the world to explore almost guarantees you’ll get your behind handed to you by the various enemies.
Read more "Indie to a fault – an Outward feature"
Much like Rare’s Sea of Thieves, which I wrote about last year, No Man’s Sky has clearly been a labour of love for the studio behind it and Hello Games have redeemed themselves in many people’s eyes.
I picked the game up during 2020’s lockdown and played for a few months in both single-player and multiplayer. After close to a year’s break, and with the arrival of the new Frontiers update I decided to reinstall the game to have a look…
Read more "Flat Frontiers – A No Man’s Sky feature"
Good afternoon, dear readers. I hope you’re all keeping well considering the on-going apocalypse and haven’t rushed out to the pub to contribute to second-wave shenanigans. It’s been a while since I wrote anything about video games on this blog, which is very odd considering it’s one of my main hobbies. During lock-down, with not […]
Read more "Nautical Naughtiness – A Sea of Thieves feature"
Happy New Year, dear readers! After a relaxing Christmas/ New Year break and a stressful few weeks of coursework and an essay, I am back to university and my blog. Lectures and my evening class only resumed this week so I don’t yet have the inspiration for any writing posts: hopefully they will resume soon […]
Read more "Overcoming the Parker Luck: A review of/ ramble about Marvel’s Spider-Man (PS4)"