Hasn’t It Been a While?

So, it’s another one of these posts again, is it? A catch-up/ where-have-I-been type posts? You betcha! However, there will be some creative stuff in the end section, I promise. So, let’s get to it and start filling in the blanks as to what’s been going on with me for since June 2023.

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Monsters in the Cupboard – Guillermo del Toro’s Cabinet of Curiosities review

An anthology is always an interesting prospect. Whether it’s flash fiction, short films or short comics, sometimes it’s just nice to dig into a collection of bite-sized stories. However, I can see why anthologies may put people of: Not everyone likes shorter media and the potential downsides it brings; it can also be tricky if you don’t connect with many of the stories or overarching themes within a collection.

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Nostalgia Goggles

Nostalgia is a wonderfully warm, fuzzy feeling: It might be brought on by the jingle of a long-forgotten advert or sitting down to play the games we used to love as a child. The sense of comfort, familiarity, and sometimes “feeling like a kid again” is hard to match. Today’s post wont focus on the incessant weaponization/ monetisation of our nostalgia, but the more human angle of what our nostalgia means to us. And, more specifically, the problem with getting too attached to those warm fuzzies.

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A Grimdark Launch – Warhammer 40,000: Darktide review

In 2015, Swedish game studio Fatshark stepped into the co-op genre with Warhammer: End Times – Vermintide. I didn’t quite get it at first – it just seemed like a melee-focused, Warhammer knock-off of Left 4 Dead. After a revisit something clicked, and here I am with around 1,000 combined hours across Vermintide and 2018’s Warhammer: Vermintide II. To say I really like these games is an understatement, so when Fatshark announced a Warhammer 40,000 themed entry into the Tide “series”, I was excited.

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