Nostalgia is a wonderfully warm, fuzzy feeling: It might be brought on by the jingle of a long-forgotten advert or sitting down to play the games we used to love as a child. The sense of comfort, familiarity, and sometimes “feeling like a kid again” is hard to match. Today’s post wont focus on the incessant weaponization/ monetisation of our nostalgia, but the more human angle of what our nostalgia means to us. And, more specifically, the problem with getting too attached to those warm fuzzies.
Read more "Nostalgia Goggles"
In 2015, Swedish game studio Fatshark stepped into the co-op genre with Warhammer: End Times – Vermintide. I didn’t quite get it at first – it just seemed like a melee-focused, Warhammer knock-off of Left 4 Dead. After a revisit something clicked, and here I am with around 1,000 combined hours across Vermintide and 2018’s Warhammer: Vermintide II. To say I really like these games is an understatement, so when Fatshark announced a Warhammer 40,000 themed entry into the Tide “series”, I was excited.
Read more "A Grimdark Launch – Warhammer 40,000: Darktide review"
Hello, dear readers. I am back, and this time I have one of those odd posts where I write about writing; in this case, about the benefits of collaboration when it comes to your writing! Recently, I was having a conversation with someone where we both discovered the other person did the whole “writing” thing. […]
Read more "Joined-up Writing: The benefits of creating collaboratively"
I never enjoyed picking up a hardback of a big event, then feeling like I was missing half the story because 6 other comics intersected with it. Unfortunately, it seems that’s where the MCU is headed.
Read more "Some Marvel-ous Missteps"
Whether it’s the 2013’s viral music video Turn Down for What or their more recent Swiss Army Man (2016) you can’t argue the Daniels like to keep it weird. But their latest mouthful of an outing, Everything Everywhere All at Once, solidifies that there’s more to the directors than just wackiness.
Read more "Just be a rock – Everything Everywhere All At Once review"
As an on-screen character, Batman has been through a lot of changes. From the comic campness of the Adam West show, to Burton and then Nolan’s films, right up to the guns blazing, growling “Do you bleed?” of Ben Affleck’s version, we’ve seen a fair few different versions over the years. Ahead of Affleck’s alleged final portrayal of the character in upcoming movie The Flash (2022) comes a long-awaited solo outing for the caped crusader, directed by Matt Reeves.
Read more "A Very Dark Knight – The Batman review"
From the off, Outward makes it clear that it won’t be one of your more typical Western RPGs. If you don’t pay the above fine to your village on time, or obtain another way of being let off, you lose access to all the amenities the village provides. You don’t start with much gear, so going out into the world to explore almost guarantees you’ll get your behind handed to you by the various enemies.
Read more "Indie to a fault – an Outward feature"
Things are always going to be lost in the process of adapting work from one medium to another, and such a complex book as Dune is no exception: How do you condense hundreds of pages of rich prose, world-building, politicking and inner monologues into something comprehensible and enjoyable for movie-goers?
Read more "The Dune Issue"
Much like Rare’s Sea of Thieves, which I wrote about last year, No Man’s Sky has clearly been a labour of love for the studio behind it and Hello Games have redeemed themselves in many people’s eyes.
I picked the game up during 2020’s lockdown and played for a few months in both single-player and multiplayer. After close to a year’s break, and with the arrival of the new Frontiers update I decided to reinstall the game to have a look…
Read more "Flat Frontiers – A No Man’s Sky feature"
Where the hell was I?
What have I been up to?
What are my current plans for the blog?
Let’s answer these in order, shall we? So, to start:
Read more "The Disappearing Act"